2026년 9월 25일 금요일

클로드 코드 터미널 모드 상태 표시줄 추가 프롬프트

 다음 내용을 스킬로 만들어서, 이 PC에서 실행되는 모든 터미널 코드 클로드 CLI에 적용해주세요.


Claude Code 상태줄(status line)을 설정해줘.


1) ~/.claude/statusline.ps1 파일을 만들어줘. Claude Code 가 세션 JSON 을 stdin 으로

   넘겨주니 그걸 읽어서 아래 형식 한 줄을 Write-Host 로 출력하면 돼.


   [Opus 5/high] | ctx 42% | 5h 63% (2h05m) | 7d 41% (3d12h) | $1.23


모델은 model.display_name, 뒤에 effort.level 을 "/" 로 붙인다

ctx 는 context_window.used_percentage

5h / 7d 는 rate_limits.five_hour / rate_limits.seven_day 의 used_percentage, 괄호 안은 resets_at(unix epoch)까지 남은 시간. 1일 이상이면 "3d12h", 아니면 "2h05m"

마지막은 cost.total_cost_usd 를 $0.00 형식으로

rate_limits 는 API key/Bedrock/Vertex 세션에선 null 이니 없으면 그 항목을 생략할 것

2) ~/.claude/settings.json 에 statusLine 설정을 추가해줘.

   type=command, command 는 위 스크립트를 powershell -NoProfile -File 로 실행,

   padding 0, refreshInterval 60. 

2026년 9월 3일 목요일

Privacy Policy for Wickguard

 Privacy Policy for Wickguard


Last updated: 2026-09-03


This Privacy Policy describes how "iku88" ("we", "us")

handles information in connection with the Wickguard mobile game

(package name: com.iku88.wickguard) (the "App").


1. Information We Do Not Collect

The App does not require account creation or login. We do not collect,

store, or transmit any personally identifiable information (such as

your name, email address, or phone number) through the App.


2. Locally Stored Data

The App stores certain data only on your device (using local storage),

including:

- Your selected language

- Your chosen difficulty setting

- Your current game progress / save data and best score record


This data stays on your device, is not transmitted to us or any server

we control, and is used only to let you resume and personalize your

game. Uninstalling the App removes this data.


3. Advertising (Google AdMob)

The App displays optional rewarded video advertisements (used, for

example, to revive in-game or reroll an item) served through Google

AdMob. To serve and measure ads, Google AdMob and its advertising

partners may collect and process information such as:

- Advertising identifiers (e.g., Android Advertising ID)

- IP address and general device/location information

- Ad interaction data (impressions, clicks)


This data is collected and processed by Google, not directly by us.

Google's use of this data is governed by Google's own privacy policy

and, where applicable, its EU/UK user consent policy:

- Google Privacy Policy: https://policies.google.com/privacy

- How Google uses information from partner sites/apps:

  https://policies.google.com/technologies/partner-sites


You may be able to opt out of personalized advertising through your

device's ad settings (e.g., Android Settings > Google > Ads > "Opt out

of Ads Personalization"), or by adjusting AdMob-related consent choices

if a consent form is shown to you in the App.


4. Analytics

The App does not currently use a separate analytics SDK. Google AdMob

itself may provide Google with aggregated advertising performance data

as described in Section 3.


5. Children

The App is not directed at children under 13 (or the relevant age of

consent in your region), and we do not knowingly collect personal

information from children. If personalized ads are restricted for your

account/age group, the App will show only non-personalized ads to the

extent supported by AdMob.


6. Data Sharing

We do not sell your information. Other than the advertising data

processed by Google AdMob as described above, we do not share data

with third parties.


7. Your Choices

- You can reset or remove locally stored save data by uninstalling

  the App or clearing its data/storage via your device's App info

  settings.

- You can manage ad personalization through your device's ad settings.


8. Changes to This Policy

We may update this Privacy Policy from time to time. Changes will be

posted on this page with an updated "Last updated" date.


9. Contact Us

If you have questions about this Privacy Policy, contact us at:

iku830808@gmail.com

2025년 12월 23일 화요일

World of Warcraft (WoW) - Mist of Pandaria (MoP) Classic - Holy Paladin Guide

 

Mists of Pandaria Holy Paladin Guide

Reference: Heavily based on Wowhead. Source: https://www.wowhead.com/mop-classic/guides/classes/paladin/holy (You must set the language to English to view it properly)

1. Characteristics of MoP Holy Paladin

  • Tank Healer: Strong single target healing via Beacon of Light + Eternal Flame.

  • Absorb Healer: The only class that can rival a Discipline Priest's shields.

  • Max MP is fixed by Level: (Common to all classes).

    • It is no longer affected by Intellect. Spirit becomes crucial for mana management.

2. Changes from Cataclysm

  • Holy Power: Stacks up to 5 (Max usage is still 3).

  • Holy Radiance: AoE healing reduced. HoT (Heal over Time) removed.

  • Light of Dawn: Now heals targets within 30 meters around the caster, not a frontal cone.

  • Aura Mastery: Changed to Devotion Aura. It is now a Raid Cooldown that reduces all damage taken by 20%.

  • Divine Plea: No healing reduction penalty; restores mana proportional to Spirit.

  • Guardian of Ancient Kings: Grants an additional 10% Haste for the duration.

  • Crusader Strike: Applies a debuff reducing Physical Damage taken by the target by 10%.

    • Note: Initially thought not to generate Holy Power for Holy spec, but it does generate it!

  • Turn Evil: Added a 15-second cooldown.

  • Blessing of Might: Changed to increase Mastery.

  • Blessing of Kings: Resistance effects removed (The concept of Resistance does not exist in MoP).

  • Repentance: Changed to a Talent skill.

  • Crusader Aura: (Mount speed +20%) Changed to a personal passive. (Not an aura anymore, applies only to self).

  • Divine Protection: Changed to reduce Magic Damage by 40%. (Can be changed to 20% Physical / 20% Magic reduction via Glyph).

  • Talents: Revamped; effects from the old talent trees are now included in base spell effects.

  • Blinding Light: (Learned at Lv. 87): Also known as "Flashbang." An AoE Disorient CC.

3. MoP Holy Paladin Stat Priority

1) Intellect

Affects Spell Power and Spell Critical Strike. In Pandaria, Intellect does not affect Max MP. Basic mana regeneration still increases in proportion to the square root of Intellect.

2) Spirit

Since Intellect no longer increases Max MP—nerfing mana sustain—the value of Spirit rises relatively.

  • If you are running out of mana, it may be necessary to wear gear with high Spirit, even if it means sacrificing some Intellect.

  • However, once you have enough mana, the value of Spirit drops, so you must find the "appropriate amount."

3) Haste Cap (Breakpoints)

Reduces cast time and GCD (Global Cooldown). Additionally, it reduces the cooldowns of Holy Shock and Judgment. Depending on your Level 45 Talent choice, you need to aim for the following Haste Caps to maximize skill efficiency.

(Assuming Player Lv. 90 + 5% Spell Haste Raid Buff)

  • 3,506: Eternal Flame +1 tick

  • 4,250: Light's Hammer +1 tick

  • 5,335: Sacred Shield +1 tick

  • 7,170: Eternal Flame +2 ticks

  • 8,500: Light's Hammer +2 ticks

  • 10,867: Eternal Flame +3 ticks

4) Mastery (Illuminated Healing)

Due to the powerful shields of Discipline Priests, the effect of Mastery—which allows you to secure "effective healing"—becomes important. Mastery is essential if you want to climb the healing meters.

5) Critical Strike

In Pandaria, where absorbs/shields dominate the meta, Critical Strike often results in high Overhealing, making it a less desirable stat.

4. MoP Holy Paladin Talents (Important)

This system has been massively overhauled and is a crucial factor influencing your healing style. With the introduction of the Specialization system (choosing Holy/Protection/Retribution), the talent tree has been simplified.

  • All specializations now share the same talent choices.

  • Most "spell enhancement" effects from the old talent trees have been incorporated into the base effects of the spells.

  • You choose one of three talents at each Tier, which unlocks every 15 levels.


1) Level 15: Movement Speed

  • Speed of Light: Used in most cases.

  • If adding another active skill is burdensome, consider the other options.

2) Level 30: Crowd Control (CC)

  • Fist of Justice: Raids usually take this (Stun enhancement).

  • Repentance: Used as needed.

  • This tier is likely more of a dilemma for PvP players.

3) ★ Level 45 ★: The Most Important Tier for Healing Style

You should not keep this fixed; you must change it according to the raid situation.

  • Selfless Healer: Stacked Raid AoE Healing

    • Grants Holy Power on Judgment usage. Enables a cycle of Holy Shock → Judgment → Holy Radiance → Light of Dawn.

    • Optimized for multi-target healing in stacked groups. Relatively advantageous for mana management.

    • Usually useful in easy raids where there is no fierce competition for healing (low "healing parse" pressure).

  • ★ Eternal Flame ★: Main Healing Talent for MoP Holy Paladin

    • Enhances Word of Glory and adds a whopping 30-second HoT (Heal over Time). (Instant heal on target + 30s HoT).

    • This HoT transfers to the Beacon of Light target!

    • Spreading Eternal Flame across the raid to cover AoE healing + Tank healing is the core playstyle of MoP Holy Paladin.

    • The Eternal Flame HoT scales with Mastery!

    • Haste Soft Caps (Lv 90, 5% Raid Haste): 3,506 (+1 tick), 7,170 (+2 ticks).

  • Sacred Shield: Adds an extra Shield!

    • The Sacred Shield from the Lich King era returns.

    • Holy Paladins can maintain this shield on up to 3 targets. Useful when there are multiple active tanks.

    • Haste Soft Cap (Lv 90, 5% Raid Haste): 5,335.

(Detailed explanation provided below in the stats section)

4) Level 60: Utility Enhancement

  • Clemency: Primarily used. Allows Hand of Sacrifice to be used twice consecutively.

  • Other talents may be used in specific situations.

5) ★ Level 75 ★: Healing Cooldown Enhancement

High synergy with Level 45 talents. Choices may vary depending on the boss.

  • ★ Holy Avenger ★: Best choice in most cases.

    • A powerful talent usually selected.

    • It is valuable simply because it adds another major cooldown.

    • Rotation: Holy Avenger (2m CD) → Divine Favor (3m CD) → Avenging Wrath (3m CD) → Guardian of Ancient Kings (3m CD).

    • Used when significant burst healing is required.

  • Sanctified Wrath: Enhances Avenging Wrath.

    • Used by Retribution and Protection. Not really for Holy.

  • Divine Purpose: Free Word of Glory / Light of Dawn

    • Used if adding another active skill (Holy Avenger) is too burdensome.

    • Helps with consistent throughput increase but is heavily reliant on RNG (Luck).

    • Proc chance varies based on the number of Holy Power spent. No need to spam 1-HP finishers unnecessarily.

    • Also helpful for mana management.

6) ★ Level 90 ★: New Healing Spells

Choose between Holy Prism and Light's Hammer based on raid size or positioning (Stacked vs. Spread). Execution Sentence is used in specific situations like the Tsulong encounter.

  • Holy Prism: Small scale raids or Spread formation.

    • Target Enemy: Deals damage to target and shoots healing beams to 5 allies within 15 yards (approx. 20m in text).

    • Target Ally: Heals target and shoots damage beams to 5 enemies within 15 yards.

    • Primarily used by targeting the Boss to heal 5 allies.

    • Short cooldown makes it very efficient if used on timing.

    • Useful for bosses with constant AoE damage or heavy spread situations.

  • Light's Hammer: Stacked formation.

    • Place a hammer on the ground to heal allies within the area.

    • High efficiency in stacked formations and against AoE damage.

    • Great for AoE pulls in 5-man dungeons or 25-man stacked strategies.

5. Glyphs

  • Major Glyphs: Glyph of Hand of Sacrifice, Glyph of Divinity (Mana on Lay on Hands), Glyph of Beacon of Light.

  • Minor Glyphs: Glyph of Righteous Retreat (Faster Hearthstone), Glyph of Bladed Judgment (Visual), Glyph of Winged Vengeance (Visual).


6. Healing Rotation

Compared to Cataclysm, there aren't many major changes to healing skills. The only significant difference is that the multi-target healing amount of Holy Radiance has been cut in half.

The Basic Healing Cycle is as follows:

  1. Maintain Seal of Insight.

  2. Keep Beacon of Light on the target taking the most damage (Main Tank).

  3. When you have 3~5 Holy Power (or 3 if Holy Avenger is active), use Eternal Flame, Light of Dawn, or Word of Glory.

  4. Use Holy Shock on cooldown. (If using Selfless Healer, use Judgment on cooldown as well).

  5. Depending on the situation, use Holy Radiance (AoE), Divine Light, Flash of Light, or Holy Light.

This cycle varies depending on your Level 45, 75, and 90 Talents.

Level 45 Talents: Changes in Healing Style

  • Selfless Healer: Good for stacked raid AoE healing. Advantageous for parses (healing meters) due to absorb amounts.

  • Eternal Flame: Performs well for both Tank healing and Raid multi-target healing. This is the standard playstyle for MoP Holy Paladins.

  • Sacred Shield: Adds a tank shielding skill. Easy to control, but performance is slightly lacking.

Level 75 Talents: Changes in Cooldown Management

  • Holy Avenger: Adds a 2-minute healing amplifier. Can significantly increase throughput depending on usage.

  • Divine Purpose: Passive, so it's easy to use. Has great synergy with Eternal Flame.

Level 90 Talents: Utilizing New Active Skills

  • Holy Prism: Especially advantageous in 5-10 man groups, or 25-man raids with Spread positioning.

  • Light's Hammer: Advantageous in 25-man raids, especially with Stacked positioning.


1) ★ Eternal Flame ★: The Standard MoP Holy Paladin Style

Select Eternal Flame at Level 45. Word of Glory is replaced by Eternal Flame.

  • Playstyle: Generate Holy Power and blanket raid members evenly with the 30-second Eternal Flame HoT (Heal over Time).

  • Mechanism: Since the Eternal Flame HoT transfers to the Beacon of Light target, this provides a constant stream of base healing to the Tank.

Important: You MUST add the "Eternal Flame" HoT to your Raid Frames!

WeakAura for tracking Eternal Flame duration on Raid Frames: 

2025년 11월 30일 일요일

또 찾을 것 같은 링크

 음성 파일에서 텍스트 추출 ai: https://huggingface.co/spaces/openai/whisper


마음만은 피아니스트 (유료 찬양 악보): https://www.mapianist.com/main


담담피아노 (무료 리드시트 악보): https://pdaeeoonyy.tistory.com/


비급여 진료 비용 정보: https://www.hira.or.kr/npay/index.do?hl=ko-KR#app%2Frb%2FnpayDamtInfoList




2025년 7월 3일 목요일

와우 판다리아 클래식 공격대 버프, 디버프 정리

출처: https://www.icy-veins.com/mists-of-pandaria-classic/raid-buffs-and-debuffs



1. 공격대 버프 (Raid Buffs)

● 전투력 증가 (Attack Power)

  • [Horn of Winter (겨울의 뿔피리)] – 죽음의 기사 (Death Knight)

  • [Trueshot Aura (정조준의 오라)] – 사냥꾼 (Hunter)

  • [Battle Shout (전투의 외침)] – 전사 (Warrior)


● 치명타 확률 증가 (Crit Chance)

  • [Leader of the Pack (무리의 우두머리)] – 야성/수호 드루이드 (Feral/Guardian Druid)

  • [Terrifying Roar (공포의 포효)] – 사냥꾼 (Hunter, 공룡류 펫)

  • [Still Water (고요한 물결)] – 사냥꾼 (Hunter, 소금쟁이 펫)

  • [Furious Howl (분노의 울부짖음)] – 사냥꾼 (Hunter)

  • [Arcane Brilliance (신비한 총명함)] – 마법사 (Mage)

  • [Legacy of the White Tiger (백호의 유산)] – 풍운 수도사 (Windwalker Monk)


● 특화 증가 (Mastery)

  • [Roar of Courage (용기의 포효)] – 사냥꾼 (Hunter, 살쾡이 펫)

  • [Spirit Beast Blessing (야수 정령의 축복)] – 사냥꾼 (Hunter, 야수 정령 펫)

  • [Blessing of Might (힘의 축복)] – 성기사 (Paladin)

  • [Grace of Air (바람의 은총)] – 주술사 (Shaman)


● 물리 공격 속도 증가 (Physical Haste)

  • [Unholy Aura (부정의 오라)] – 죽음의 기사 (Frost/Unholy Death Knight)

  • [Cackling Howl (낄낄거리는 울부짖음)] – 사냥꾼 (Hunter, 하이에나)

  • [Serpent's Swiftness (뱀의 날렵함)] – 사냥꾼 (Hunter, 뱀류 펫)

  • [Swiftblade's Cunning (날쌘검의 교활함)] – 도적 (Rogue)

  • [Unleashed Rage (폭주하는 분노)] – 고양 주술사 (Enhancement Shaman)


● 주문 시전 가속 증가 (Spell Haste)

  • [Moonkin Aura (달빛야수 오라)] – 조화 드루이드 (Balance Druid)

  • [Mind Quickening (정신 가속)] – 암흑 사제 (Shadow Priest)

  • [Shadowform (어둠의 형상)] – 암흑 사제 (Shadow Priest)

  • [Elemental Oath (정기의 맹세)] – 정기 주술사 (Elemental Shaman)

  • [Spore Cloud (포자 구름)] – 사냥꾼 (Hunter, 포자박쥐류)


● 주문 피해 증가 (Spell Power)

  • [Still Water (고요한 물결)] – 사냥꾼 (Hunter, 소금쟁이 펫)

  • [Arcane Brilliance (신비한 총명함)] – 마법사 (Mage)

  • [Burning Wrath (불타는 분노)] – 주술사 (Shaman)

  • [Dark Intent (어둠의 계략)] – 흑마법사 (Warlock)


● 생명력 증가 (Stamina)

  • [Qiraji Fortitude (키라지의 인내)] – 사냥꾼 (Hunter, 실리시드 펫)

  • [Power Word: Fortitude (신의 권능: 인내)] – 사제 (Priest)

  • [Dark Intent (어둠의 계략)] – 흑마법사 (Warlock)

  • [Commanding Shout (지휘의 외침)] – 전사 (Warrior)


● 전체 능력치 증가 (Stats)

  • [Mark of the Wild (야생의 징표)] – 드루이드 (Druid)

  • [Embrace of the Shale Spider (혈암 거미의 은총)] – 사냥꾼 (Hunter, 특수 거미)

  • [Legacy of the Emperor (황제의 유산)] – 수도사 (Monk)

  • [Blessing of Kings (왕의 축복)] – 성기사 (Paladin)



2. 공격대 디버프 (Raid Debuffs)

● 방어도 감소 (-12%)

  • [Faerie Fire (요정의 불꽃)] – 드루이드 (Druid)

  • [Tear Armor (방어구 찢기)] – 사냥꾼 (Hunter, 랩터 펫)

  • [Dust Cloud (먼지 구름)] – 사냥꾼 (Hunter, 타조류 펫)

  • [Expose Armor (약점 노출)] – 도적 (Rogue)

  • [Sunder Armor (방어구 가르기)] – 전사 (Warrior)


● 시전 속도 감소

  • [Necrotic Strike (괴저의 일격)] – 죽음의 기사 (Death Knight)

  • [Lava Breath (용암 숨결)] – 사냥꾼 (Hunter, 지옥개)

  • [Spore Cloud (포자 구름)] – 사냥꾼 (Hunter, 포자박쥐)

  • [Slow (감속)] – 마법사 (Mage)

  • [Mind-numbing Poison (정신 마비 독)] – 도적 (Rogue)

  • [Curse of Enfeeblement (무력화의 저주)] – 흑마법사 (Warlock)


● 치유 효과 감소

  • [Widow Venom (미망인의 독)] – 사냥꾼 (Hunter)

  • [Rising Sun Kick (떠오르는 태양 차기)] – 풍운 수도사 (Windwalker Monk)

  • [Wound Poison (상처 감염 독)] – 도적 (Rogue)

  • [Mortal Strike (죽음의 일격)] / [Wild Strike (야성의 일격)] – 무기 / 분노 전사 (Arms / Fury Warrior)


● 물리 피해 증가

  • [Brittle Bones (부서지기 쉬운 뼈)] / [Ebon Plaguebringer (칠흑의 역병 전파자)] – 냉기/부정 죽음의 기사 (Frost/Unholy Death Knight)

  • [Gore (찢기)] / [Stampede (쇄도)] / [Acid Spit (산성 침)] / [Ravage (유린)] – 사냥꾼 (Hunter)

  • [Judgments of the Bold (용감한 자의 심판)] – 징벌 성기사 (Retribution Paladin)

  • [Colossus Smash (거대 분쇄)] – 전사 (Warrior)


● 물리 피해 감소

  • [Scarlet Fever (진홍열)] – 혈기 죽음의 기사 (Blood Death Knight)

  • [Thrash (후려치기)] – 야성 / 수호 드루이드 (Feral/Guardian Druid)

  • [Demoralizing Roar (위협의 포효)] – 사냥꾼 (Hunter, 곰 펫)

  • [Demoralizing Screech (위협의 비명)] – 사냥꾼 (Hunter, 시체먹는 새)

  • [Keg Smash (술통 내던지기)] – 양조 수도사 (Brewmaster Monk)

  • [Hammer of the Righteous (정의의 망치)] – 보호 / 징벌 성기사 (Protection/Ret)

  • [Earth Shock (대지 충격)] – 주술사 (Shaman)

  • [Curse of Enfeeblement (무력화의 저주)] – 흑마법사 (Warlock)

  • [Thunder Clap (천둥벼락)] – 전사 (Warrior)


● 주문 피해 증가

  • [Fire Breath (화염 숨결)] / [Lightning Breath (번개 숨결)] – 사냥꾼 (Hunter)

  • [Master Poisoner (독의 대가)] – 도적 (Rogue)

  • [Curse of the Elements (원소의 저주)] – 흑마법사 (Warlock)



[판다리아] 와우 헤드 특성 문양 링크 모음

 와우 헤드에 판다리아 특성이 업데이트가 되어 링크를 공유합니다.

각 전문화 글자를 클릭하시면 새 창에 열리도록 수정했습니다.

죽음의 기사 (Death Knight)

혈죽
냉죽
부죽

전사 (Warrior)

무전
분전
방전

도적 (Rogue)

암살돚
전투돚
잠행돚

사냥꾼 (Hunter)

야냥
격냥
생냥

마법사 (Mage)

비법
화법
냉법

흑마법사 (Warlock)

고흑
악흑
파흑

드루이드 (Druid)

조드
딜야드
탱야드
회드

주술사 (Shaman)

정술
고술
복술

성기사 (Paladin)

신기
보기
징기

사제 (Priest)

수사
신사
암사

수도사 (Monk)

양조
풍운
운무

와우 판다리아 클래식 전문기술 숙련 올리기 와우헤드 링크 모음 (Collection of Wowhead Links for Leveling Professions in WoW Mists of Pandaria Classic)

연금술(KR)

Alchemy(EN)


대장기술(KR)

Blacksmithing(EN)


마법부여(KR)

Enchanting(EN)


기계공학(KR)

Engineering(EN)


보석세공(KR)

Jewelcrafting(EN)


주문각인(KR)

Inscription(EN)


가죽세공(KR)

Leatherworking(EN)


재봉술(KR)

Tailoring(EN)


무두질(KR)

Skinning(EN)


채광(KR)

Mining(EN)


약초채집(KR)

Herbalism(EN)


요리(KR)

Cooking(EN)


응급치료(KR)

First Aid(EN)


낚시(KR)

Fishing(EN)


고고학(KR)

Archaeology(EN)